I’ve mentioned OpenSG on this blog. It is a scene-graph based API I use at work for rendering of 3D scenes. As part of these scenes you can create textures on these objects, which are basically pictures. Well my co-worker, Karina, has produced some code for displaying video on these textures, which is really cool.
We’ve been playing around with video playing over our tiled wall cluster both playing just a video, or wrapping the video around an object such as a sphere. We’ll be releasing the source code for it soon on our website along with some other cool things we’ve been producing. But before hand I’d just like to show you a picture of it running the Big Buck Bunny video (which is cool project as well).
